Design Goals
As much as possible, I'm only going to work with Chainmail. Obviously, it is nigh-impossible to simply ignore 35+ years of gaming experience, so nuggets from that experience will make their way in. My figurative goal, though, is to "pretend" Chainmail is all I have. It's the mid 70's, I've read the fantasy supplement to Chainmail and decided to flesh it out. I've never seen D&D, but I have read Brooks, Burroughs, Lieber, and Tolkein.So, that's the gist of the project. By basing it Chainmail I can, in my own sordid little mind, free myself of the sacred cows of D&D. See, for all my edition-whore posturing, I am OCD about my OSR. If something is going to claim to give me the LBB experience, I don't want it polluted with a lot of house rules. I'm just an ass like that. What this does is give me the opportunity to make D&D from the ground up, for myself, with my ideas.
By the way, as I post development notes here, the subject will be "C:ADD: whatever", to aid in identifying the development posts.
Wish me luck.
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