Magical
Catastrophe Table
Roll
(2d6)
|
Catastrophe
|
Effect |
2
|
Deformity
(1)
|
A
randomly determined physical deformity (horns, red skin/eyes.
Boils/warts, etc)
|
3
|
Mindwipe
(2)
|
Caster
loses all spells. They must be restudied before they may be used
again |
4-5
|
Blowback
|
Caster
suffers damage equal to Rank of failed spell |
6-8
|
Fatigue
|
The
caster may not cast another spell for a number of turns equal to
the Rank of the failed spell |
9-10
|
Mindburn
(3)
|
Caster
loses spells equal in Rank to the Rank of the failed spell |
11
|
Soulburn
(4)
|
Caster
permanently loses 1 hp |
12
|
Visions
(5)
|
Caster
is given horrific visions of the fate that awaits all who work
magic. Reduce WIZ by 1. |
Modifiers
- + Spell Rank
- – Caster's WIZ
Notes
- Each time this is rolled it is either a progression of a former deformity, or the beginnings of a new one. A single deformity may only go through three stages. At the first, it is concealable or explainable, the second stage results in -1 to CHAR, with the third stage resulting in a -2. A caster may have no more than three deformities at stage one. If he has three at stage one, any subsequent deformities will be progressions of those already manifest.
- The study time for this is not reduced by INT.
- The caster may select the spells to be lost. They may be restudied after the caster has rested.
- Permanently reduce the caster's hp by 1. Nothing short of a Wish or divine intervention will restore hps lost in this fashion. The pain of this catastrophe never fully fades.
- These visions haunt the caster until the end of his days. They fill his dreams and quiet waking moments. The WIZ lose is permanent, and in addition, the caster never again reduces his study time for any reason.
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