This is specifically for anyone that knows both D6 and Burning Wheel.
Instead of setting a TN and adding up all the d6's, what about a system like that in Burning Wheel? A static target number and each d6 that rolls over is a success, with a certain number of successes being needed to complete the task at hand. I like this premise, because it scales between normal "human" capacities, to more heroic capabilities, and up to god-like capabilities. If you're familiar with Burning Wheel, this makes sense, if not, it is beyond the scope of this post to fully explain the system.
I know there are some variations that are similar to this, but I want to hear from people that are experienced with this sort of house rule.
In fact, there is an official variant of d6 called d6 Legend, where every die showing 3-6 is a success. It was used in the DC Universe game, and the Herculese and Xena games. The details are at http://criticalpressmedia.com/opend6/D6%20Legend.pdf
ReplyDeleteThanks for taking the time to discuss this, I feel strongly about it and love learning more on this topic. If possible, as you gain expertise, would you mind updating your blog with extra information? It is extremely helpful for me. d6 dice
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