Sunday, June 21, 2015

Alignment Language

I've been reading B/X these last couple of weeks. It came out when I was out of the gaming loop for a year, so I had never played or read it when it was new. In all likelihood, I wouldn't have read it had I known about its release. I was "advanced" by that time.

I've been reading a "Let's Read" thread from 2013 in conjunction with my own reading. I have noticed several really cool points in my own reading, and had others brought to my attention in the LR thread. Today in my reading of the thread, they've reached the topic of alignment languages.

I like them. Period. They aren't conversational languages, though. They exist to portray concepts central to the tenets of their respective alignments. These concepts may very well be translated into Common or any other language, but the full weight of the underpinnings of the concept only come through when spoken in the proper tongue.

Thus, without further ado, I give you my interpretation of an alignment tongue in action:


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