I'm sitting here this morning sifting through some OD&D forums. I see one about combat and Fighting Capability. At some point hit points were mentioned, and for some reason my mind swung off onto a tangent. I'm glad it did, because it gave me a new perspective.
A long time ago I accepted the notion that hit points are not just blood. They are sweat, fatigue, luck, divine favor, and simply the will to continue the fight. We've all had to accept that, in some degree, in order to make peace with D&D, no matter which flavor we prefer. Well, I have a new visually stunning example of exactly how that works. Without further ado, I give you . . .
Remember the scene in the corridor of the castle, when our heroes were assaulted by Count Rugen's men? They rushed in and Indigo cut them down like the 1 HD pukes they were. One attack per man. Bam! Done.
Now, think back to the duel between Indigo and Westley. They never wounded each other (at least until Westley clocked Indigo with his pommel). Westley just wore him down. It took a while, of course, because they were both masters (with a decent number of hit points).
Remember, too, Indigo's duel with Count Rugen. He was stabbed, twice, but dug deep and kept going, because the fight was important to him. The wounds became inconsequential simply because of his will to fight, and his desire for revenge.
So, yeah, even though I've accepted the rationale behind hit points, these little a-ha moments that give me a fresh perspective on them are always welcomed.