tag:blogger.com,1999:blog-8604481147223427499.post7509859058875448561..comments2024-03-29T02:34:45.953-05:00Comments on Beyond the Pale Gate: Yet Another Open QuestionDavidhttp://www.blogger.com/profile/17820010482226879079noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-8604481147223427499.post-79060515862602673352012-02-24T02:04:19.334-06:002012-02-24T02:04:19.334-06:00I for one am definitely not a fan of the ascending...I for one am definitely not a fan of the ascending armor class. Having just started getting back into OSR, I didn't even know what it was! I had a long hiatus there I guess...Dienekeshttps://www.blogger.com/profile/12322277079412587741noreply@blogger.comtag:blogger.com,1999:blog-8604481147223427499.post-18366217310628087882012-02-22T22:16:27.122-06:002012-02-22T22:16:27.122-06:00I have to admit, I really like the *idea* of feats...I have to admit, I really like the *idea* of feats. The execution of the idea fails to inspire, though. The glut of those available is a problem. If I were to do this, I would definitely pare the list down. I can understand the lack of a regimented ordering of them. I think the prerequisite requirements fills the role by providing a certain structure to their acquisition. Brendan, you are absolutely correct about not being able to roll for them, and with the acquisition "tree" there is no way at all to ever randomly determine a character's feats. I'm not sure I see that as a huge problem, though, to be honest.<br /><br />I do think I can see one aspect of E6 in D&D Next, and that is the notion that not every level automatically increases HP, hit bonus, and some other things levelling traditionally provides. In E6 once a character hits 6th all further development is feats and skills, so the character is assumed to be more capable because he is better equipped with options to tackle problems and not simply better at beating problems into submission.Davidhttps://www.blogger.com/profile/17820010482226879079noreply@blogger.comtag:blogger.com,1999:blog-8604481147223427499.post-80389418498678057332012-02-22T20:38:37.315-06:002012-02-22T20:38:37.315-06:00I haven't seen the Pathfinder Beginner Box in ...I haven't seen the Pathfinder Beginner Box in person, but the idea of playing it as a complete game is intriguing. Levels 1 through 5 with the core classes and simplified d20 rules sounds pretty good to me.<br /><br />I also like E6 but I really dislike the game design behind feats. A huge undifferentiated list of somewhat arbitrary abilities, modifiers, and game effects that you need to be familiar with in order to make informed choices about character creation. At least spells are graded by level (so you can learn then gradually) and can be rolled for without ending up with a really confusing character. So as much as I like the idea of E6 (and the simple execution), the fact that it rests on feats is problematic.Necropraxishttps://www.blogger.com/profile/12716340801054739658noreply@blogger.comtag:blogger.com,1999:blog-8604481147223427499.post-59272512123891078102012-02-22T17:04:57.738-06:002012-02-22T17:04:57.738-06:00First, I dislike d20. I like arcane subsystems.
...First, I dislike d20. I like arcane subsystems.<br /><br />Second, I really like the idea of E6. In fact, I wonder if that isn't where WOTC is taking DnD5, what with them wanting monsters to be a threat accross a broader spectrum of levels.Aaron E. Steelehttps://www.blogger.com/profile/07789462075611254929noreply@blogger.com